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	<title>Wow Heroes</title>
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	<link>http://www.wow-heroes.org</link>
	<description>World of Warcraft Heroes</description>
	<lastBuildDate>Mon, 25 Jan 2010 07:35:32 +0000</lastBuildDate>
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			<item>
		<title>X-Perl UnitFrames</title>
		<link>http://www.wow-heroes.org/index.php/2010/01/x-perl-unitframes/</link>
		<comments>http://www.wow-heroes.org/index.php/2010/01/x-perl-unitframes/#comments</comments>
		<pubDate>Mon, 25 Jan 2010 07:35:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Map & Minimap]]></category>
		<category><![CDATA[BugSack]]></category>

		<guid isPermaLink="false">http://www.wow-heroes.org/?p=117</guid>
		<description><![CDATA[Use a good error catcher (like BugSack from files.wowace.com) and provide the full error text, and give as much information
as possible to recreate the problem. Don&#8217;t assume I know what you&#8217;re talking about with some three word report.
]]></description>
			<content:encoded><![CDATA[<p>Use a good error catcher (like BugSack from files.wowace.com) and provide the full error text, and give as much information</p>
<p>as possible to recreate the problem. Don&#8217;t assume I know what you&#8217;re talking about with some three word report.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>eCastingBar</title>
		<link>http://www.wow-heroes.org/index.php/2010/01/ecastingbar/</link>
		<comments>http://www.wow-heroes.org/index.php/2010/01/ecastingbar/#comments</comments>
		<pubDate>Mon, 18 Jan 2010 09:37:52 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Auction & Economy]]></category>
		<category><![CDATA[eCastingBar]]></category>

		<guid isPermaLink="false">http://www.wow-heroes.org/?p=114</guid>
		<description><![CDATA[eCastingBar is a movable and configurable casting bar replacement. It includes a Mirror Bar that handles Breathing, Feign
Death, and Exhaustion, as well as a new Target Bar, showing what your target is casting. eCastingBar was originally written
by elvendawn, and then re-written by Repent. Since patch 2.0.1, eCastingBar has been maintained by Neuro, who has rewritten
about [...]]]></description>
			<content:encoded><![CDATA[<p>eCastingBar is a movable and configurable casting bar replacement. It includes a Mirror Bar that handles Breathing, Feign</p>
<p>Death, and Exhaustion, as well as a new Target Bar, showing what your target is casting. eCastingBar was originally written</p>
<p>by elvendawn, and then re-written by Repent. Since patch 2.0.1, eCastingBar has been maintained by Neuro, who has rewritten</p>
<p>about 25% of the base code, with contributions by Bitz.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>GridStatusHots</title>
		<link>http://www.wow-heroes.org/index.php/2010/01/gridstatushots/</link>
		<comments>http://www.wow-heroes.org/index.php/2010/01/gridstatushots/#comments</comments>
		<pubDate>Sun, 17 Jan 2010 07:39:16 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Boss Encounters]]></category>
		<category><![CDATA[Separate]]></category>

		<guid isPermaLink="false">http://www.wow-heroes.org/?p=110</guid>
		<description><![CDATA[Separate indicator with timer (and counter) for: Renew, Rejuvenation, Regrowth, Lifebloom, Wild Growth, Sheath of Light,
Sacred Shield, Riptide, Earthliving, Grace, Prayer of Mending and Beacon of Light.
]]></description>
			<content:encoded><![CDATA[<p>Separate indicator with timer (and counter) for: Renew, Rejuvenation, Regrowth, Lifebloom, Wild Growth, Sheath of Light,</p>
<p>Sacred Shield, Riptide, Earthliving, Grace, Prayer of Mending and Beacon of Light.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>ag_UnitFrames</title>
		<link>http://www.wow-heroes.org/index.php/2010/01/ag_unitframes/</link>
		<comments>http://www.wow-heroes.org/index.php/2010/01/ag_unitframes/#comments</comments>
		<pubDate>Sat, 16 Jan 2010 10:13:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Combat]]></category>
		<category><![CDATA[Alternatively]]></category>

		<guid isPermaLink="false">http://www.wow-heroes.org/?p=107</guid>
		<description><![CDATA[Customizable unit frame addon.
How to configure the unit frames in 3.0
Press &#8220;esc&#8221; to open the options menu.
Press the &#8220;Interface&#8221; button.
In the interface options window, press the &#8220;AddOns&#8221; tab.
Select &#8220;AG Units&#8221; from the tree of available addons.
Press the &#8220;Open AG Units Options&#8221; button. This will open the AG Unit Frames options window.
(Alternatively, you can write &#8220;/aguf&#8221; [...]]]></description>
			<content:encoded><![CDATA[<p>Customizable unit frame addon.</p>
<p>How to configure the unit frames in 3.0<br />
Press &#8220;esc&#8221; to open the options menu.</p>
<p>Press the &#8220;Interface&#8221; button.</p>
<p>In the interface options window, press the &#8220;AddOns&#8221; tab.</p>
<p>Select &#8220;AG Units&#8221; from the tree of available addons.</p>
<p>Press the &#8220;Open AG Units Options&#8221; button. This will open the AG Unit Frames options window.</p>
<p>(Alternatively, you can write &#8220;/aguf&#8221; in the chat.)</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Perl Classic Unit Frames</title>
		<link>http://www.wow-heroes.org/index.php/2010/01/perl-classic-unit-frames/</link>
		<comments>http://www.wow-heroes.org/index.php/2010/01/perl-classic-unit-frames/#comments</comments>
		<pubDate>Fri, 15 Jan 2010 08:08:11 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[pvp]]></category>
		<category><![CDATA[expanding]]></category>

		<guid isPermaLink="false">http://www.wow-heroes.org/?p=104</guid>
		<description><![CDATA[Perl Classic Unit Frames are a complete rewrite of the original mods by Perl. They replace the default Player, Pet, Target,
Target of Target, Party, and Party Pet frames and add dedicated frames for many other units (Focus, Focus Target, Party
Target, Target of Target of Target). It has been a high priority to maintain the look [...]]]></description>
			<content:encoded><![CDATA[<p>Perl Classic Unit Frames are a complete rewrite of the original mods by Perl. They replace the default Player, Pet, Target,</p>
<p>Target of Target, Party, and Party Pet frames and add dedicated frames for many other units (Focus, Focus Target, Party</p>
<p>Target, Target of Target of Target). It has been a high priority to maintain the look and feel or the original Perl mods</p>
<p>while expanding functionality. The mod has been recoded for performance and is built around the Blizzard UI usage of events.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Free !Perl Classic Unit Frames</title>
		<link>http://www.wow-heroes.org/index.php/2010/01/free-perl-classic-unit-frames/</link>
		<comments>http://www.wow-heroes.org/index.php/2010/01/free-perl-classic-unit-frames/#comments</comments>
		<pubDate>Thu, 14 Jan 2010 08:24:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Unit Frames]]></category>
		<category><![CDATA[Classic]]></category>

		<guid isPermaLink="false">http://www.wow-heroes.org/?p=101</guid>
		<description><![CDATA[Perl Classic Unit Frames are a complete rewrite of the original mods by Perl. They replace the default Player, Pet, Target,
Target of Target, Party, and Party Pet frames and add dedicated frames for many other units (Focus, Focus Target, Party
Target, Target of Target of Target). It has been a high priority to maintain the look [...]]]></description>
			<content:encoded><![CDATA[<p>Perl Classic Unit Frames are a complete rewrite of the original mods by Perl. They replace the default Player, Pet, Target,</p>
<p>Target of Target, Party, and Party Pet frames and add dedicated frames for many other units (Focus, Focus Target, Party</p>
<p>Target, Target of Target of Target). It has been a high priority to maintain the look and feel or the original Perl mods</p>
<p>while expanding functionality. The mod has been recoded for performance and is built around the Blizzard UI usage of events.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.wow-heroes.org/index.php/2010/01/free-perl-classic-unit-frames/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>NEW !Grid2</title>
		<link>http://www.wow-heroes.org/index.php/2010/01/new-grid2/</link>
		<comments>http://www.wow-heroes.org/index.php/2010/01/new-grid2/#comments</comments>
		<pubDate>Wed, 13 Jan 2010 08:12:31 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Druid]]></category>
		<category><![CDATA[comfortable]]></category>

		<guid isPermaLink="false">http://www.wow-heroes.org/?p=98</guid>
		<description><![CDATA[The core engine is quite functional, solid beta quality.
The options UI in terms of defaults is solid, and beta / release quality.
The options UI in terms of editing is alpha quality
If this works for you then use it, if not use classic Grid.
For the foreseeable future the code will occasionally change in ways that will [...]]]></description>
			<content:encoded><![CDATA[<p>The core engine is quite functional, solid beta quality.<br />
The options UI in terms of defaults is solid, and beta / release quality.<br />
The options UI in terms of editing is alpha quality<br />
If this works for you then use it, if not use classic Grid.<br />
For the foreseeable future the code will occasionally change in ways that will require a complete reset of saved variables +</p>
<p>UI reload (There is a button for this in the debug options). Using this button should be the first thing to try in case you</p>
<p>get an error from Grid2.<br />
If you are not comfortable with an update requiring you to set things up again from scratch then you need to wait for it to</p>
<p>hit a beta or release phase.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.wow-heroes.org/index.php/2010/01/new-grid2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>nUI</title>
		<link>http://www.wow-heroes.org/index.php/2010/01/nui/</link>
		<comments>http://www.wow-heroes.org/index.php/2010/01/nui/#comments</comments>
		<pubDate>Tue, 12 Jan 2010 07:56:20 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Hunter]]></category>
		<category><![CDATA[configuration]]></category>
		<category><![CDATA[requires]]></category>

		<guid isPermaLink="false">http://www.wow-heroes.org/?p=96</guid>
		<description><![CDATA[nUI is a user interface replacement for World of Warcraft. It is 100% standalone code designed to feel like Bliz meant the UI to look this way. nUI removes a ton of clutter from the display, provides detailed targeting information, an integrated HUD, cooldowns and more all in one tightly integrated single-source addon that requires [...]]]></description>
			<content:encoded><![CDATA[<p>nUI is a user interface replacement for World of Warcraft. It is 100% standalone code designed to feel like Bliz meant the UI to look this way. nUI removes a ton of clutter from the display, provides detailed targeting information, an integrated HUD, cooldowns and more all in one tightly integrated single-source addon that requires no user configuration.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.wow-heroes.org/index.php/2010/01/nui/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>GridManaBars</title>
		<link>http://www.wow-heroes.org/index.php/2010/01/gridmanabars/</link>
		<comments>http://www.wow-heroes.org/index.php/2010/01/gridmanabars/#comments</comments>
		<pubDate>Mon, 11 Jan 2010 08:30:41 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Shaman]]></category>
		<category><![CDATA[disabling]]></category>
		<category><![CDATA[GridManaBars]]></category>

		<guid isPermaLink="false">http://www.wow-heroes.org/?p=93</guid>
		<description><![CDATA[Note: GridManaBars has to hack itself somewhat into Grid in a way not supported by Grid. Most times this works well but it
can cause trouble (especially after an update of Grid). So if you encounter any Problems with Grid and you have this addon
installed try disabling GridManaBars before you create a ticket for Grid itself. [...]]]></description>
			<content:encoded><![CDATA[<p>Note: GridManaBars has to hack itself somewhat into Grid in a way not supported by Grid. Most times this works well but it</p>
<p>can cause trouble (especially after an update of Grid). So if you encounter any Problems with Grid and you have this addon</p>
<p>installed try disabling GridManaBars before you create a ticket for Grid itself. If the problem disappears when you disable</p>
<p>GridManaBars you can create a ticket for this addon instead for Grid itself. The authors of Grid have enough tickets to</p>
<p>handle they don&#8217;t need to handle tickets caused by this addon too.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.wow-heroes.org/index.php/2010/01/gridmanabars/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Clique</title>
		<link>http://www.wow-heroes.org/index.php/2010/01/clique/</link>
		<comments>http://www.wow-heroes.org/index.php/2010/01/clique/#comments</comments>
		<pubDate>Sun, 10 Jan 2010 07:17:08 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Paladin]]></category>
		<category><![CDATA[Clique]]></category>

		<guid isPermaLink="false">http://www.wow-heroes.org/?p=90</guid>
		<description><![CDATA[Clique is a simple GUI that lets you assign click-casting for any number of unit frames. Click casting allows you to define the behavior the game takes when you click on a frame. This can be casting spells, running a macro, using an item, or something as simple as changing targets or assisting a unit.
]]></description>
			<content:encoded><![CDATA[<p>Clique is a simple GUI that lets you assign click-casting for any number of unit frames. Click casting allows you to define the behavior the game takes when you click on a frame. This can be casting spells, running a macro, using an item, or something as simple as changing targets or assisting a unit.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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